AUTHORS

Disruptomatic
Angela Natividad
Angela Natividad is a freelance copywriter, journalist and strategist based in Paris. She co-founded AdVerveBlog.com, a blog and podcast about ads and design, and writes MarketingProfs' “Get to the Point!: Social Media” newsletters. She likes people and animals, but not as much as books.
Tweet her @luckthelady.
James Martin
James Martin is the community manager of music & TV tradeshows midem & MIPTV/MIPCOM. He edits their respective industry news & trends blogs (blog.midem.com & mipblog.com) and also covers video games and technology for French cultural weekly A Nous Paris
Tweet him at @jamesmart_in
Stuart Dredge
Stuart Dredge is a freelance journalist based in the UK. He writes about digital music for Music Ally, and about apps and mobile for The Guardian, The Sunday Times and The Appside, as well as his own Apps Playground site.
Tweet him @stuartdredge

Why would you pay $39.99 for an Angry Birds console game?

Rovio pulled in $106.3m of revenues in 2011 from Angry Birds, despite the games never selling for more than a handful of dollars (and, on Android, being made available for free). Now the franchise is making its way to consoles, but the pricing is… Well, let’s just say it’s brave.

The company has partnered with Activision to sell a collection of the first three Angry Birds games for Xbox 360, PlayStation 3 and Nintendo 3DS. It’ll retail for $39.99. Yes you read that right.

Bonkers. And yes, the games support the Kinect and Move motion controllers for Xbox 360 and PS3, and the 3D mode of the 3DS. But 40 bucks? Maybe Activision is trying to make a point about the relative values of mobile/tablet and console games, but if so, that point may come back to bite it in the arse once the game is released.

On the plus side, it’s good news for the New Mexico landfill industry.

(Source: venturebeat.com)